I encourage EVERYONE to sign up at the wiki and become a part of the already awesome community over there! Thank you everyone for helping out!

This also goes to the DSi site as well and you can find that wiki located here

Saturday, July 26, 2008

Homebrew 3d engine for wii!!!

Hello, my nick is technik and I'm the developer of the Revolution Engine.
It is a 3D games Engine for Wii. With it you may be able to easily create cool 3D homebrew games for you Wii's and publish them. Now it's still a "little baby" so many of it's features aren't available yet, but I'm already working for the next release.This is the download link:http://cjk80cf98289.googlepages.com/...Enginev0.1.rar. The main page of the project is http://www.revolutiongameengine.blogspot.com with videos and more, but it's all in Spanish (because I am Spanish) as well as the license of the engine. So I think it is a good Idea to type some features here in English so you all know what this is able to do:
-Allows you to render full 3D Scenes in real time on your Wii with multiple dynamic Objects which have Mesh and Texture (only one channel textures right now).
-Allows you to render 2D images over the 3D image to use as panels, texts, etc...Using simple png files so you can use it for 3Dgames, 2D games or a combination of both.
-A vector Based Cameras system that allows you to make target, first person, third person, free cameras, or any kind of cameras you want.
-Mesh loading from it's own file format, so performance is improved. This format is free, plain text, and easy to understand so anyone can make exporters or conversion from other formats.
-Texture Loading from png files using frontier's pngu library.

Great improvements are coming.

I'm going to translate it into English, gonna make some examples as well. I hope you enjoy this and make cool 3D games using it.

Cj
Download: Here

Note: I edited it to make it more understandable

0 comments:

Post a Comment